﻿using System.Collections.Generic;

namespace Utility
{
    public class EasyuiTreeNodeEntity
    {
        public string text
        {
            get;
            set;
        }

        public string id
        {
            get;
            set;
        }

        public string state
        {
            get;
            set;
        }

        public string iconCls
        {
            get;
            set;
        }

        public string check
        {
            get;
            set;
        }

        public List<EasyuiTreeNodeEntity> children
        {
            get;
            set;
        }
    }
}